Shiraz-V-Kamar
About
Hey ! Shiraz here 😊
Welcome to my portfolio!
⭐ Key Info ⭐
I hold a Master's in Game Technology🎓, passionate about gaming and bringing creative concepts to life.I've prototyped and implemented game features 🧪, contributing to swift iteration and testing🔬.
My strengths lie in innovation, advanced programming🧑🏾💻, and pushing game development boundaries.
Currently, I'm investing my time in up-skilling, strengthening my foundations, 🤔exploring new ideas.
A passionate game developer with a focus on creating immersive and engaging experiences. With a strong foundation in Unity, C#, and gameplay programming, I specialize in bringing creative visions to life through interactive gameplay mechanics and captivating storytelling.
Throughout my career, I've had the privilege of working on a diverse range of projects, from RPGs to shooters, each offering unique challenges and opportunities for innovation. My approach to game development is rooted in a blend of technical expertise, creative vision, and a deep understanding of player experience.
I-Frankenstein is a third-person game based on Frankenstein, where players can control each body part and piece them together to progress through the game.
The Elementals is a third-person endless shooter game, where players take on the role of a robotic elemental defending against alien attacks. These projects demonstrate my ability to lead teams and deliver high-quality gaming experiences.
In this portfolio, you'll find a showcase of my projects, highlighting my skills in game design, programming, and project management. Whether you're a fellow developer, recruiter, or gaming enthusiast, I invite you to explore my work and get a glimpse into my passion for game development.
Work Experience
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Game Programmer
Hypernova interactive
Bengaluru, India
Mayanagari
Strengthened Mayanagari's user experience by resolving bugs and implementing enhancements, resulting in a decrease in issues.
Implemented the action queue feature, which resulted in a decrease in player frustration during complex gameplay scenarios.
Conducted in-depth research and laid the groundwork for implementing multiplayer functionality in Mayanagari, setting the stage for future development initiatives and positioning the project for scalability and community growth.
Dojo Defenders
Development of a midcore game prototype, incorporating innovative gameplay mechanics that resulted in an increase in player engagement during testing phases.
Implemented 5 new features and resolved bugs, resulting in a improvement in overall gameplay stability.
Contributed to iterative design processes, which led to multiple iterations and an increase in the effectiveness of the game mechanics, as evidenced by play tester feedback.
Education
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M.Sc. in Game Technology
ICAT
Bengaluru
Specialized in Game Programming
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B.Sc. in Animation
Whistling Woods International
Mumbai
Specialized in Game Designing
Extra info
Skills
Softwares
Hobbies
- Gaming
- Reading
- Python Automation
- Interested in Psychology
- Drawing Digital || Paper
- Japanese Culture (anime, manga)
- Listening to (Audiobooks || Music)
Languages
- English (Proficient)
- Malayalam (Native)
- Hindi (communicative)
- Tamil (communicative)
- Japanese (communicative {Learning})